Introduction to Less Known 3D Editors

Published on by free3dmaxmodels

Major 3D software includes 3ds Max, Blender, and Cinema 4D, among others, but this time we would focus on other 3D creation programs that despite not being "major" still have a fair share of the market.


Anim8or is a freeware 3D modeling and animation program released under the OpenGL license. It is developed by Steven Glanville and it was first released on July 20, 1999. It runs only on Microsoft Windows.

Anim8or main features are: 3D modeller with primitives (spheres, cubes, cylinders); mesh modification and subdvision: warping, bevelling, modifiers, lathing, extrusions and splines; 2D and 3D text with TrueType fonts, importing of.3ds,.lwo and.obj files; exporting of.3ds,.vtx,.c and.obj files; support for plugins; 3d objects browser; textures in.jpg,.bmp and.gif formats; morph targets; character edition with joints; transparency, bump and environment maps; rendering with support for fog, infinite, local, spot lights, anti-aliasing, alpha channels and depth channels; volumetric shadows; hierarchies; and many other features.

Anim8or requirements are: 300 MHz processor, Win 95 and up, OpenGL graphics card, 64mb of RAM, and 5 MB of hard drive space.

Art of Illusion

This is a program which offers several applications, among them 3D modeling, ray tracing, texturing and rendering of computer generated imagery. It is developed by Peter Eastman and released under the GPL license. As every Java application, this one is cross-platform too.

Art of Illusion interface features include: object list, scene layout windows, and animation score; tooltips and explanatory icons; includes a live help chat that connects to the developer's support channel; can be extended through automatic installation from a repository of scripts and plugins; and grid view and realtime display modes.

Art of Illusion modeling features are as follows: primitives; Boolean operations; lathe, sweep, extrude; subdivision surfaces; mesh editor; object array tool; and isosurface modeling.

When it comes to animation this software package features distortion tracks; skeletal animation; poses and gestures; keyframe editor; path animation; and animation via scripted 3d objects.

If you are worried about how Art of Illusion handles textures, you will be impressed by its texture types; mapping options; layered textures; graphical language for procedural texture and material design; animateable textures; and much more.

For those of you more concerned with the rendering capabilities of Art of Illusion, just take a look at the following features: multithreading; global illumination rendering, global illumination methods; light types, soft shadows, light scattering for materials, gloss and translucency, motion blur, HDRI scene illumination, and more.

We can go on and on with Art of Illusion, but we would like to give some room to other 3D animation software.


This is a 3D modeling, rendering and animation software focused on fractal landscapes.

It is developed by DAZ 3D, for the Max OS X and Microsoft Windows operating systems, and its license is proprietary.

Among its core features we would like to highlight these ones: HDR image rendering, Boolean modelling tools, custom materials and textures, animation and animation import, terrain generation and editing, and a tree lab.

Cybermotion 3D-Designer

A complete package which includes 3D modeling, animation and rendering. It is developed by Reinhard Epp Software and since its inception in the market back in 1995 it has acquired a loyal fan base. It supports Windows OS and comes under a proprietary license (Free 3D Max Models).

It features subdivision surfaces, boolean operations, a landscape editor and an atmosphere editor.

Well, this is enough for a start with not-so-popular 3D software.

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