If you have ever wanted to create a 3D models in any computer program, you will understand that modeling a sloped roof can be
a tough challenge. This article goes through the steps needed to model a roof in Autodesk 3D Studio Max.
1 ) The first step when trying to model a roof in Autodesk 3D Studio Max is to import the floor plan of the building. If you
have already modeled the walls of the building, then you don't need to worry about this step. To import a plan is quite
simple, just take your .dwg file and find the import command under the file menu to bring in your AutoCAD file.
2 ) Once the floor plan is correctly imported into 3D Studio Max, you can begin to trace the outline of the roof. To do this,
go to the menu on the right side. Under "shapes" you will see a box called "line". This is the tool that you will use to
trace the outline of your roof.
3 ) Before you begin to trace and model your roof in Autodesk 3D Studio Max, you will want to uncheck the box "Start New
Shape". This will allow you to create multiple styles of roofs. If you keep the box checked, you won't be able to draw any
kind of gabled or hipped roof.
4 ) Again, before you begin to model your roof in 3D Studio Max, take a few minutes to think about how the roof will work in
the program. It is important to understand that when you draw your spline, you will be creating vertices that can be moved to
create the pitch in your roof. By spending a few minutes before you model, you will save a lot of stress when using Autodesk
3D Studio Max.
5 ) The next step is to begin drawing different parts of the roof using the line command. Since you unchecked the "Start New
Shape" box earlier, every shape you draw will be connected to the same set of vertices in 3D Studio Max. This will come in
handy when it comes time to extrude and pitch the vertices. Go ahead and trace every section of your roof using the ridges in
the pitched roof as dividers between the parts.
6 ) Once the entire roof has been traced in Autodesk 3D Studio Max, you will want to extrude the spline so that it has some
thickness. To do this, go to the "Modify" menu on the right tab and pick the "extrude" option. You will want to give the roof
about 8" of thickness so that you can apply a material to it later.
7 ) After you extrude your roof, you will need to turn your roof shape into an editable mesh in 3D Studio Max. To do this, go
back to the "Modify" menu on the right side and pick the option called "Edit Mesh". What this does is adds vertices in
Autodesk 3D Studio Max so that your shape can be easily modified.
8 ) The next step is crucial in your 3D Studio Max model. You will need to change your viewport so that you can see your
Free 3D Max models in both plan and in elevation. In plan, select the vertices that are at the peak of any part of your roof. Go to your
elevation view, and move them to a higher elevation, thus creating a pitched roof in 3D Studio Max.
9 ) If your roof has multiple peaks or valleys, you will need to repeat the previous step for each spot. At this step, you
will be able to play around with different slopes quite ea9ly and your model will be taking shape.
10 ) If you are having any problems at this point in your 3D Studio Max model, it is recommended that you purchase a tutorial
book or do some research online through other forums and tutorials. Most shapes that you can think of have already been
modeled so your question will most likely get answered. By using the line tool, you can quickly model a roof usi